Megahyper Parallax Starfighter X
My first professional game, Megahyper Parallax Starfighter X is in the final playtest/debug process, and should be submitted for final review in a day or two! So, what is Starfighter X? It’s a...
View ArticlePixel Art for Programmers: If You’re not Cheating, You’re not Trying (Shading...
Last week, we left you with this: Scaled down so we can see it more objectively. I’ve gone ahead and done a little more pixel-pushing and jaggy-correcting since then. Pretty obvious, isn’t it? Now it’s...
View ArticleHurrah for Xamarin!
I hate Unity. That’s not a slight on Unity. I’m entirely self-taught, and Unity and I don’t get along is all. It’s me, not U. Xamarin is releasing business licenses, for free, to indie game devs,...
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